Sunday 25 February 2024

The Silent Age (2012)

Started on The Silent Age. It's nice enough, but it feels very much like a game designed for people to play on their smartphone on the bus. The graphics are nice, kind of art deco side-on presentation. Though there's obviously some corners cut so it feels a little Flash game-y, just stuff like items fading from view rather than getting picked up. The VO is nice, but it's dialogue only (i.e. internal thoughts have no VO, Wadjet Eye style). The writing is nice enough. It starts off very Valve, with you as a janitor in a creepy research company, getting pushed into doing things by men in suits, and turns into a time-travel thing where you're flipping back and forth between present day and post-apocalyptic future. There's nothing that feels particularly fresh but it's all done well. The main problem is that it's very slow and the puzzles are very simple and dull. You spend a lot of time using stairs and lifts over and over, and it's all very linear 'get key to open door to get code to open safe to get paperclip to pick padlock to get knife to cut rope to open door'. It's almost like an idle clicker for adventure game fans. I got to chapter 3 of 11 very quickly and they finally introduced time-travel puzzles, but the only one so far has been 'open door in present so it's open in the future' which is a bit weird logically and also very dull.
It seems like it's going to be short and easy so I'll probably breeze through it until I get stuck and/or bored. Apparently it got released as two episodes initially, with the first one being free, so perhaps the second half of the game as it is now will ramp up a bit...

Some other things about this game that make it feel shallow are that inventory items always disappear when you've used them on something regardless of how much sense that makes, and you barely get to talk to other people there are a few cutscenes and a couple of 'use' interactions that get you a little chat, but that's it.
So many of the puzzles are based around locked doors or getting a light plugged in so you can see in a dark corner and find a new thing.
There's been maybe one interesting puzzle so far, where you use an apple core, leaky pipe, filing cabinet and some soil in the present to make an apple tree in the future. And there's some nice 'oh no, it was me that did that thing' or 'oh no, avoid past me' moments towards the end. But it needed another twenty of those.
Anyway, I got stuck right near the end and it seems from a walkthrough like there might be a bug because I've tried doing the thing I'm supposed a few times and it didn't let me, so I'm giving up on this game.

I watched a playthrough of the last bit, and it's terrible. You lose your time machine, so the last few puzzles are incredibly mundane things, including one where someone gives you a mug and asks you to get them some water, the solution for which is to walk back four screens to the dripping water and use the mug with it then walk through the four screens again. Then they do a big 'oh no it was you all along' causal loop twist, but THEN undo it... somehow, and kind of give you a happy ending except maybe you're going to see a drug dealer now but it's not very clear.

Rating: some nice presentation but very shallow

Thursday 22 February 2024

Nimona (2023)

It looks great, it's well-directed and it's fun enough. (Also cool to get some fully embedded queer rep and themes.)

But it also feels pretty sloppy in a bunch of areas. 
The writing has that 'if we say everything loud and fast it'll be funny' thing, plus that 'we've learnt the rhythm of this style of humour without really coming up with the clever jokes to go in it'.
The setting is a mash-up of medieval, modern day, and sci-fi future, and they needed to drop at least one of those because there's a bunch of overlap and redundancy and gags that are delivered like they're one of those 'modern day but X' Pixar jokes and yet is just 'modern day'. It feels again like they copied a joke format without understanding it, or they just didn't dare make it straight fantasy or get too close to Onward. (I don't know how close it is to the webcomic in how it handles this stuff.)
The writing is too vague when it comes to what characters know or are feeling, which is exacerbated by the 'if they just plainly said this thing' issue.
And there's a whiplash-inducing tonal shift towards the end, so most of the movie is silly gag-a-second comedy and then the last twenty or so minutes are po-faced trans allegory, story reveals and melodrama.

I think the fact that I wrote out so much instead of saying "it's shit" goes to show how frustratingly close to good this was. I was close to noting it down for recommendation to a friend's kid at one point, but I think he'd probably lose interest in it pretty much at the same rate I did.

Stick to Emperor's New Groove or Cloudy With A Chance Of Meatballs.

Rating: good-looking but irritatingly sloppy.

Wednesday 21 February 2024

The Lost City (2022)

The humour was infantile and unfunny, the motivations didn't make sense, the characterisation was regularly inconsistent and it was so so predictable and unoriginal. Primarily Romancing The Stone (which they nod to with a convention called Romancing The Page, though I'm whether this is intended as a homage or a nostra culpa), but also a bunch of Tropic Thunder and then a hundred other movies for the rest of it.

(Also, sad to see Sandra Bullock with so much plastic surgery and then a layer of CG airbrushing on top of that.)

Rating: Bad

Sunday 4 February 2024

Star Trek: The Next Generation (1987 - 1994)

Note: most of these are my posts copied over from a Star Trek group-watch going through the entire series in broadcast order, rather than properly written reviews. 

TNG S01E01&02 "Encounter at Farpoint" Stardate 41153.7 Broadcast date 1987-09-28
So, only ten months after the latest TOS movie, this comes out. Incredibly slick, especially for a tv show, and it still gets filed as modern tv in my mind even though it's 40 years old now. I remember the first time I saw this show, I was 8 or so on a family holiday to America and it was on in a hotel room - it hadn't aired in the UK yet, and I just assumed that all American tv was mindblowingly advanced.

I'm really looking forward to this, even though I know it's pretty creaky for at least the first season. I'm so glad they kept it 4:3 and they had all the source footage for a proper remaster, including (I believe) the elements for composite shots and stuff like that.

Oh shiiit, you can see people walking about in that little dome on top of the saucer! At least in the title sequence. I don't think I've ever noticed that before.

Interesting that Alexander Courage gets a theme credit, I didn't notice any of his tune in there. Maybe it's just a legal thing...

Women crewmembers still in very short skirts BUT I think I just saw one of the few skirted crewmen, plus a crewwoman in trousers. I like that they're acknowledging the sexism of the original, but it's still pretty silly to go "see, anyone can choose to wear skirts or trousers, some people find miniskirts more practical and dignified for working on a spaceship!" instead of just putting everyone in trousers.

Worf looks almost as grey as Data!

Enjoying it so far, very pacey. I like how there's a robot, a Klingon, a psychic, and a Vulcan in engineering. Makes it feel more like this is the Federation exploring, not just Earth. (Undermined a little by Q's rant, but never mind!)

Ugh, this all feels a bit too TOS so far - a cheesy alien dressing up in Past Earth cosplay, a settlement with some sort of secret being hidden by a character actor in a goofy wig. I feel like this is going to end with Picard talking a computer into blowing itself up.

The whole trial thing is an odd choice for the first episode - we spend a bunch of time learning about a time period in which the show is not set.

Ha, something else they've taken from the movies - the security footage gets auto-edited into a handy 'previously on' format!

The pacing is all over the place. Started with the Q thing and got right into it, then went to medium intrigue, then everyone just having a chat and a quick gratuitous TOS cameo, then Q suddenly pops in to shout 'ticking clock!' and goes again, and now they're explicitly just proceeding as if the whole Q thing weren't happening. Not great to have one of your characters say out loud how redundant your b-plot is! (Is it the a-plot or b-plot? Hard to say.)

Saying all that, though, I did like the Picard/Riker stuff, getting to know our new characters and how they interact with each other. The Data/McCoy scene was sweet, too. His make-up and accent were better than I remember, and I love that he has the old buccaneer trouser and boot style. I just think it would have been better to drop Q and get to this point in the first ten minutes.

Holodeck! Data's super-strength (as well as his mimic ability we saw back in the court - wonder if that gets used ever again)! This stuff is all cool - again, would have worked nicely in a 'slowly getting ready for the first mission' opening act.

Ah, that was Cary-Hiroyuki Tagawa in the court scene! Just going by "Cary-Hiroyuki", though - reminds me of how Ming-Na Wen was credited just as Ming-Na in her first stint on E.R. then her full name when she returned. Her character made the same change and commented on it iirc, must have been some sort of cultural shift I don't understand.

Anyway, episode over. I liked the resolution, those jellyfish aliens were cool. I just wish they'd kept Q back for his own episode and either used this very slender Bandi story as a way to introduce everyone in a single episode or deepened it for a leisurely TMP-paced double-episode.

Aside from that, some slightly clunky moments (mostly around Yar and Worf being idiots, that again felt very TOS for the professionalism porn to get compromised by having crew act foolishly in one way or another because it's an easy way to get some conflict or drama going) but overall enjoyed it. I especially liked Picard's awful people skills - Captain Stick-arse, more like (as in, up it).

I think that, just as I had to modulate my expectations for TOS to 'very good Saturday morning show', I'll need to expect this to have a lot of the same foibles and flaws as TOS despite the slicker presentation.

I wonder if an exec or Roddenberry insisted they crowbar a ticking clock in there to give the Farpoint story more thrills. Maybe alpha-memory will tell us.

So, turns out, to simplify only one side of the story, Q was planned for later in the series but Roddenberry took over writing the script to screw DC Fontana out of some money, and just shoved Q in there.

"This episode is the only TNG episode in which a male stunt performer doubled for an actress. In this episode, an unknown stunt performer doubled Denise Crosby's fight scene in the courtroom."
I knew it! That wig looked terrible. Weird decision seeing as it was all shot from far off and the fight scene was really basic.

Here's what I said about this episode on the forums ten years ago (!) when I was attempting a skiplist watchthrough:

It's interesting that they immediately go with the "god-like alien dressing up in period clothing" trope so familiar from TOS. So far, it feels more considered and less goofy, but also quite stilted and not very fun. I like Picard's characterisation as a grumpy old bastard, though, and I guess that matches well. With all that, though, the crew still seems to be full of people who need to be told off every five seconds for emotional outbursts. Plus ça change... I like the way they've retroactively explained the awkwardly short skirts of the female uniforms in TOS by putting some female crewmembers in trousers and some male crewmembers in skirts. Very clever!

Favourite line is Data's: "I'm sorry sir, I appear to be commenting on everything." Also, cool to see a 137 year old Bones McCoy, though he seems to have gone a bit redneck in his extreme old age, boyyy.

Very similar thoughts!

TNG S01E03 "The Naked Now" Stardate 41209.2 Broadcast date 1987-10-05.
I enjoyed this one! It's a little bit disappointing that they're still following the TOS template so closely, to the point of explicitly stating "yeah, it's just that exact same episode again", and also a bit of a rum choice to have a 'the people you know so well acting really out of character!' story as the second episode. But at least it's tried and tested, and their own version of it works well. 'Stick Arse' Picard is a great straight man, and then hilarious once he finally gets infected and starts doing all these weird little laughs and skips. I liked as well that a lot of the characters had different reactions, they weren't all just horny drunk, they also got wistful drunk or manic drunk.

I'm looking forward to this series finding its own identity a little more, but good updates of TOS episodes is also fun.

Also, hooray, Troi in a pant suit!

TNG S01E04 "Code Of Honor" Stardate 41235.25 Broadcast date 1987-10-12.
I enjoyed the start of this one, all the stuff about having to research a new species' culture and act in ways that seem unintuitive for diplomacy's sake. Then it all gets a bit silly with the death fight stuff. And boy does that arena feel cheap! It all deflates a bit at the end as well, as some previously unexplained cultural thing solves everything. Then Picard grumpily barks out a couple of orders on the bridge and that's it - it's an interesting naturalistic approach in general, but it does lack the punch of those TOS banter denouements.

It suffers from being Yar-centric, too. Denise Crosby has been pretty bad in every episode so far. She's being given some very clunky dialogue, to be fair, but she isn't able to manage it quite as well as Sirtis, say. I can't remember the full details (I guess I'll see them again when I read the Memory Alpha page for Skin Of Evil), but I'm not surprised she quit the show in frustration.

(The choice to cast the primitive, pompous species exclusively with African-American actors and style them after traditional African culture was a dreadful misstep as well. I think the episode wouldn't be so poorly thought of if they hadn't done that...)

TNG S01E05 "The Last Outpost" Stardate 41386.4 Broadcast date 1987-10-19.
I feel a pattern emerging where I enjoy the opening acts of mystery and diplomatic tangles, and then they actually come up against the aliens of the week and everything gets really cheesy and silly. As soon as they got to the planet surface, everything felt really cheap and the writing suddenly became all about slapping humanity on the back for having become so enlightened while the Ferengi jumped about like naughty monkeys from a simple morality tale. The structure just kind of falls apart, there's some vague fighting and then some stuff about joining that old empire and then the portal guy apparently doesn't distinguish between how the Federation and Ferengi have acted in the episode up to this point but then comes down on one side because of Riker passing that one test, but also he's a mind reader. It's all so messy.

Neither the Ferengi nor this ancient dead empire get properly explored.

Also some jarring tones with the comedy onboard and Geordi's characterisation as a whooping wise-cracker. I feel like if Picard's in a serious mood, the rest of the bridge crew shouldn't be goofing around with finger-cuffs.

Not an awful episode, but no real meat or identity to it.

TNG S01E06 "Where No One Has Gone Before" Stardate 41263.1 Broadcast date 1987-10-26.
I quite enjoyed this one. It's very slow and the story is slight, but the dialogue and acting is on point and the trippy 'thought dimension' discussion is deftly evocative. It gave me a TMP vibe. The sillier hallucination stuff was a little jarring, but never mind.

I find it endlessly amusing how grumpy Picard is. I'm going to enjoy watching him warm up over time. I'm also finding Wesley a lot less irritating than I expected so far - perhaps being around his age when I watched the show on and off originally made his wetness more grating to me. I'd still prefer him not to wear monstrosities like that jumper anymore, though...

TNG S01E07 "Lonely Among Us" Stardate 41249.3 Broadcast date 1987-11-02.
Colm Meaney as "First security guard"!

This felt very slight as an episode. Weird stuff happening, no one doing much about it even with their magic eyes and brains and stuff. I know Troi being useless is a common complaint, but no one else was much help in this one either.
Data's Holmes stuff was quite fun but again fairly insubstantial and didn't achieve anything storywise.
And then the delegation sub-plot, which I only realised in the last few seconds of the episode was supposed to be comedic. Someone got murdered and eaten, big laffs!

Reading the memory alpha entry.
Ah, I thought the delegates stuff felt reminiscent of some TOS stuff - DC Fontana was "inspired" by her old episode Journey To Babel. It's cool to have TOS writers on staff and it sucks how some of them got pushed out, but also if they're just going to keep recycling their own old stuff then maybe the show will improve once they're gone...

TNG S01E08 "Justice" Stardate 41255.6 Broadcast date 1987-11-09.
How could Wesley possibly have known he shouldn't have run directly at that barrier then jumped over it and crashed through that greenhouse into all those flowers?! He's only a super-genius!

Again, this is a very slight episode. They're (very heavy-handedly) covering themes of Eden and religion and justice, but without anything to say about them. And the story itself barely has any conflict or drama. Consequently, all the skin on show doesn't feel justified in some Garden Of Eden way at all, and just feels like a gratuitous viewership grab.

Looking at memory alpha, it sounds like the original story had a bit more substance to it. Also, it correctly points out that this episode is fairly similar to The Apple from TOS. I get the feeling that as long as TNG is doing 'planet of the week' episodes, it's going to keep on telling very similar stories to TOS; when it drills down into the politics and relations of established species is when I think of it as getting interesting and finding its own identity...

TNG S01E09 "The Battle" Stardate 41723.9 Broadcast date 1987-11-16.
This one is solid but bland. The Ferengi are a little more credible here than their last appearance, and everyone's doing a fine job. But the problem here is that the 'mystery' is revealed to the viewer 15 minutes in (and the basics of it are obvious about 5 minutes in) and then the rest of the episode is just watching the symptoms of it repeat until finally Wesley just notices something and solves it. What's more, it's essentially just another 'crew(member) under a hypnotic spell' episode.
At least Wes got rid of that jumper.

TNG S01E10 "Hide and Q" Stardate 41590.5 Broadcast date 1987-11-23.
Enjoying this one so far. Interesting to have a returning villain so soon, marks it out as different to TOS. Q is great, perfectly pricking Picard's pomposity. And the story is moving on quickly without giving everything away immediately.

The only weak spot so far is bloody Yar. Petulantly shouting out of turn at Q like she's Sarah in Labyrinth, crying in frustration at being zapped about by an alien (get used to it Yar, this is Enterprise mission meat and potatoes) and then coming on to the captain because he said one nice thing to her! She's like all those TOS one-episode-only crewmembers who were brought in to do something too silly or impulsive or horny for the main characters, except she is a main character and she's doing something stupid every two minutes. Even her jump over the bridge console wasn't as good as Worf's...
It's a shame they've had to revert to crappy planet exteriors after the pilot. If they could just do something better with the skies it'd really help.

I liked this one! I think this is perhaps the first one that I could call good without any major provisos. (Riker's turn to arrogant Q-like behaviour is a little fast, but they do acknowledge that in the script. And Worf's reasoning for turning his gift down seemed a little sad - I was expecting an 'I must earn it' response similar to the others - but perhaps it will end up working well with his characterisation once it develops, though I get the impression that doesn't really happen until DS9!) It keeps moving, the central conceit is interesting and doesn't feel stale, and there are lots of nice character beats and acting moments.

TNG S01E11 "Haven" Stardate 41294.5 Broadcast date 1987-11-30.
This episode was okay, but the whole thing is made out of half-hearted vagueries. Deanna seems very upset about her arranged marriage but then seems into it? Riker kind of has feelings for Deanna, enough to get jealous but not enough to do anything about, and he can't be with her because he wants to be a captain? All living beings are connected, Wyatt and plague lady (Ariana) suspected this was the case, therefore they had a psychic bond? The plague lot have the plague but aren't dead, and Wyatt is able to teleport over without being affected?

The Homn comedy is all a bit weak as well, the whole 'Silent Bob' bit and then endless shots of him drinking something and Data pulling an amused face for some reason. Again, undone by vagueness. The gong bit was good though.

The main attraction is Lwaxana, and I enjoyed her as a one-off character thanks to the way Picard and Data bounce off her. I understand she is pretty strongly disliked by the fandom, and I can imagine how repeat appearances by her would cause this!

TNG S01E12 "The Big Goodbye" Stardate 41997.7 Broadcast date 1988-01-11.
Well, this was a fun idea but it was so slow-paced. Having Picard et al stuck in the office having to just play for time until the holodeck got fixed was a really bad choice, it would have worked so much better if they needed to actually solve a murder or find a macguffin to stay alive for whatever reason.

TNG S01E13 "Datalore" Stardate 41242.4 Broadcast date 1988-01-18.
Another fairly big recurring character/bit of lore (ho ho). I hadn't realised how much stuff was getting put in place this early, even if the overall quality doesn't pick up until at least the next season.

Huh, I didn't realise there was initially a mystery to Data's origins. I like the idea that the Federation found this mysterious unique android, the only remnant of a disappeared colony, and were just like 'nice to meetcha, you can become a citizen and join Starfleet if you like'. That optimistic utopian approach.

This was a good one! Proper adventure stuff, with a light scattering of vital backstory and then the gradual reveals through exploration and environmental detail of the secret passage and the hidden base, Lore and the crystal entity.
Lots of fun with Spiner's duel performances, too. Lore is great, creepy and then full-on scary.
Then a couple of fight scenes that were fairly well executed - certainly much better than Yar hanging off a climbing frame.
It also has a nice balance of making Wesley sympathetic with the senior officers not giving him an inch of slack while also showing that he's still a kid who can't quite manage the Starfleet Professionalism that could have allowed him to get his message across effectively.
The sudden ending is a bit of a double-edged sword - the resolution of the entity and Lore feels rather abrupt, but also it's a relief that they didn't feel obliged to have a three minute epilogue.

TNG S01E14 "Angel One" Stardate 41636.9 Broadcast date 1988-01-25.
Rather a timid episode. Nothing too offensive, but nothing too bold or interesting either. They don't get their teeth into gender politics or discrimination or anything like that. Yar and Troi's reaction to Riker diplomatic outfit felt a little retrograde, too.
I like the idea of a virus that evolved to smell nice so that people breathe it in deeply, and it's quite neat how that ties in with the discussions of perfume and evolution elsewhere, but otherwise it's a rather perfunctory way to stop Riker from making a bad decision and do some mild 'people get a bad cold' comedy.

TNG S01E15 "11001001" Stardate 41365.9 Broadcast date 1988-02-01.
I really enjoyed this one! I could have spent the whole episode just watching the crew chill out and be giant nerds. Really liked the contrast between this docking sequence and the one from the pilot where Picard gruffly demands Riker do it manually, a nice illustration of how the crew has bonded already and the captain trusts them enough to let the formality drop a little. Also hilarious that 'horndog' is an explicit and large part of Riker's characterisation!
The switch to the main story worked nicely as well, mostly thanks to Spiner's performance. Amazing how he can inject emotion and drama while remaining convincingly robotic and neutral. I really liked the cybernetic theme (or at least motif) running through the episode as well, with the Binar, Data painting, Dr Crusher's research, Minuet. It's a smart touch that, much like Klingons, 'species run by a master computer' is no longer by default a villain and at least one of them seems to be in the Federation. I was disappointed when it seemed like they were turning out to be villains after all, so it was a relief that they ended up sympathetic. Really, the only bum note of the episode was Riker's immediate suspicion of the Binar, which seemed wholly based in racial or cultural prejudice. It's a shame that stuff like this or Yar and Troi getting judgemental about Riker wearing an 'effeminate' outfit is still making it into the show.

TNG S01E16 "Too Short a Season" Stardate 41309.5 Broadcast date 1988-02-08.
This is a very bland episode. It's utterly predictable from the start - the guy in old-age make-up has been specifically requested by the angry military guy to deal with some terrorists we don't see? Guess he's going to de-age and turn out to be the thing the military guy really wants! (This makes Troi's uselessness even more glaring.)
So it's just a slow grind of the specifics being revealed, no character or thematic development, and no one actively participating until the situation resolves itself. Picard is bizarrely lackadaisical throughout!
Then it wraps up with a half-arsed attempt at a philosophical resolution and some unearned smug nods. Feels pretty lazy.

TNG S01E17 "When the Bough Breaks" Stardate 41509.1 Broadcast date 1988-02-15.
My immediate guess on Riker, Troi and Crusher getting beamed down is that the Aldeans (or whatever they're called) want someone from the crew to permanently stay with them. It'll get resolved with that kid going to stay because he hates calculus and will therefore love being on an arty planet. A very TOS story, if I've guessed it correctly!

Bah, they just scanned Wesley, so maybe they want all kids, but they'll settle for that one calculusphobe? Okay, am going to stop guessing now!

This one was okay. It was very gentle, but intentionally so which is more enjoyable than an episode trying and failing to be exciting. None of the child actors were too bad or annoying, the guest stars are solid. Really the main issue is that it felt like a reheated TOS episode - liberal artist types who have forgotten the importance of getting their hands dirty, a society dependent on an ancient computer - without much to say outside of 'don't get too reliant on technology' and I guess 'look after your ozone layer'.
I did enjoy the swagger of holding off on their big model/effects shot until right at the end, when they probably could have gotten away with not doing one at all.

TNG S01E18 "Home Soil" Stardate 41463.9 Broadcast date 1988-02-22.
Another gentle one, but more successful than Where The Bough Breaks, I think. I like the idea that this can sometimes just be a chillout show - they go to a planet, find something cool and just investigate it until any diplomatic and emotional wrinkles are sorted out. Not much more to say than that, but yeah, nice. I liked the alien concept and how the intrigue all turned out to basically be 'terraformers get stressed out very easily'.
Troi was a lot more useful this episode, helping the episode cut to the chase around certain things, give little misdirects elsewhere. I wonder if this kind of storytelling efficiency ("he's hiding something, Captain, let's not waste any time wondering and just get straight down there") was something the writers expected to use her for a lot and ended up just not needing most of the time.

TNG S01E19 "Coming of Age" Stardate 41416.2 Broadcast date 1988-03-14.
Interesting to see them dip their toe into serialised stuff even though they gave themselves plausible deniability there at the end!
I enjoyed this one, another chill ep where you're just watching characters react to every day stuff like an inspection or taking an exam. I wouldn't put it on a best of, but I wouldn't advise people to skip it either.

TNG S01E20 "Heart Of Glory" Stardate 41503.7 Broadcast date 1988-03-21.
I enjoyed this one. It's story light but atmosphere strong. Very solid. Cool to get a bit of the Worf origin story and some more Klingon stuff. It's great that the whole 'Klingons entering a peaceful alliance' thing can be delved into deeper than TOS (including Search For Spock) managed to. Also a fun situation where the TOS movies are still going and will be able to keep showing earlier stages in this process. They lucked into quite an interesting storytelling structure!

TNG S01E21 "The Arsenal of Freedom" Stardate 41798.2 Broadcast date 1988-04-11.
Yeah, I enjoyed this one. Solid adventure story, with all the threads balanced nicely. I liked LaForge sweating but not breaking, and Troi heading potential crew issues off at the pass. Minor issues are that the derring-do dialogue from Yar and Riker is super cheesy, the 'exterior' sets are painfully obviously studio sets (it's a real shame they can't at least do something better with the backdrops than just a big flat colour), and I would have like Picard to figure out the 'stop it by buying it' solution rather than getting it handed to him.
Good creepy casting in Marco Rodriguez and Vincent Schiavelli.
Sidenote: I thought Logan was going to turn out to be another hologram, sewing discord amongst the enemy, he was so abrasive!

TNG S01E22 "Symbiosis" Stardate unknown Broadcast date 1988-04-18.
A strong episode! A little ham-fisted at times (the 'very special episode' conversation with Wesley, who somehow has not encountered the concept of addiction before, the smarmy acting of the Brekkians - though it was very funny how when they're shown to their quarters they immediately adopt the most smug poses possible - and some very plain exposition by Dr Crusher), but it's a great examination of the Prime Directive and very smart in how each new revelation about the two cultures forces Picard to consider his position again. It's also fun how effectively unsettling it is at this point to encounter space-goers who aren't rigorously professional and formal. I was worried that once the drug revelation came, it was going to be a 'defeat the villains' situation with Picard deciding to hell with the rules, great to see the writers and therefore Picard being smarter than that.

TNG S01E23 "Skin Of Evil" Stardate 41601.3 Broadcast date 1988-04-25.
18 mins in, I'm kind of liking it - I like the fake-outs with the martial arts contest b-plot and then the 'oh, they got Yar to the magic medical station, she's clearly going to get revived... wait, what?' moment. And redshirting a main character is a baller move, even if it was done due to Crosby wanting off (iirc).
The oil slick is a really creepy idea, and it's a cool idea to have them encounter a being who is just primal and sadistic. Also neat to have Troi there to be able to read it and psychologise it.
The big problem is that the execution of the oil creature is so goofy in every way - the CG of it moving is a bit ropey, its humanoid figure looks like a cheesy 50s b-movie creature (why even do this, it would have been much smarter and creepier to just have it stay as a slick the whole time), and the voice performance sounds like a villain of the week from a Disney cartoon. Also, maybe this will change as the episode goes on, but I don't really like it having a name, it immediately makes it feel more mundane. At the very least, it saying its name so early and formally.
Oh, also, what was with that big red cartoon splat on Yar's face after she was attacked? Bizarre decision!

Shoutout to Leyland T. Lynch, clearly a ladder-climber who has decided the way to move up is to say your full name every single time so people remember you. Such a great little detail.

Anyway, finished it, and the ending is a bit of a let down - talk to him about his anger for a minute and you're done. I like the general idea of it, Troi figuring out the weak spots and Picard manoeuvring to exploit them, but it was too rushed and simplistic. And then that Scooby Doo "NOOOO" fade-out, terrible!
The funeral was sweet, but the wham-bam defeat-funeral-cut to triumphant end credits music of the last 8 minutes or so really undercut everything. The perils of episodic tv, I guess.

TNG S01E24 "We'll Always Have Paris" Stardate 41697.9 Broadcast date 1988-05-02.
This one was okay. Never really amounted to much, either in the Picard or time-hiccup plots.
Also, that end banter was bizarre!

TNG S01E25 "Conspiracy" Stardate 41775.5 Broadcast date 1988-05-09.
The first half of this episode is great. It's mysterious and creepy, well written, performed and directed. The scene at the mine entrance with the four captains (including Michael Berryman!) is great, and there's even room for some truly funny Data business (him getting told to shut up by the Enterprise computer is brilliant). And then in that moment when the one guy grabs Riker, everything gets silly and over the top and then wraps up too quickly. All the fights are clunky (especially now you can see the stunt performers so clearly!) and these patient alien masterminds are acting like dopes and it wraps up with some goofy effects straight out of an early Peter Jackson or Sam Raimi movie. I guess to be generous to the show, a lot of stuff (choreography, effects etc) might be suffering from being made to read on a 20" CRT telly and now being watched on a 65" 4K behemoth.
I don't know if I'd want this as a full series arc or whatever they were planning, but it certainly could have supported a two-part season finale, and might have worked better that way. I did enjoy the set-up from the previous episode paying off here, though.

TNG S01E26 "The Neutral Zone" Stardate 41986.0 Broadcast date 1988-05-16.
Season finale, and an exciting episode title!

Well, all the Romulan stuff was great, and the cryonic people were fun enough, but having them both in the same episode as essentially unrelated stories just did not work at all. The latter felt pointless and the former felt underworked.
It's really interesting to see there are still big differences between this fairly modern late-80s show and telly of the past 20 years. Any sci-fi show now doing a season finale with the return of a classic villain would be making a huge deal of it, probably doing a two-parter ending on a cliffhanger etc.

Oh, looking at memory-alpha reveals that this was a first draft script and couldn't get any more work done on it due to a writer's strike. So I guess actually this is less different to current telly than I thought!
Interesting, too, to learn that this was supposed to be the start of drip-feeding the introduction of the Borg, and stretch into a two or three parter over the start of the next season, but the writer's strike scuppered all that. I always thought their intro was an odd choice.  Well, I take it all back - the show was trying to do some very modern stuff and just wasn't able to do so due to industry events.

TNG S02E01 "The Child" Stardate 42073.1 Broadcast date 1988-11-21.
I enjoyed this one. An interesting situation given a very gentle character-based treatment - I was glad they didn't go down the body horror or Evil Child routes. I also liked the mirroring of Ian and Wesley, suggesting we may as well all be aliens when we're kids, learning how the world works.
Pulaski and Guinan are okay here, didn't make incredibly strong impressions, but probably smarter to ease them in like this. (And in fact, iirc they start trying to make Pulaski into a Bones-type making jabs at Data, but it always just comes off as small-minded and cruel rather than lovably grumpy., so this is probably the better version of her.)
Fun to see Wes Anderson semi-regular Seymour Cassel show up as well, looking very much like a 1980s character actor and not a future spaceman. Genuinely good banter at the end as well, with Worf deadpanning that he will tuck Wesley in at night!

TNG S02E02 "Where Silence Has Lease" Stardate 42193.6 Broadcast date 1988-11-28.
Another enjoyable but slight episode. Very chill considering the entire crew nearly dies!
I guess I misremembered the deal with Pulaski and Data - the writers seem, in fact, to be going for a more serious representation of bigotry than the McCoy "why, you green-blooded blowhard!" style of 'hey, they're just kidding around, they like each other really' banter that didn't seem to be criticised by the show. It still feels incongruously regressive and lazy of her, though, to not even be able to stop herself from talking about him like he's a toaster.

TNG S02E03 "Elementary, Dear Data" Stardate 42286.3 Broadcast date 1988-12-05.
A very strong episode! I like the fun start with Data and Geordi, less stuffy than Riker or Picard's holodeck jaunts; the idea that their software and hardware is so advanced that a single thoughtless parameter can threaten the entire ship is amusing, and I love the absolute seriousness everyone takes it with as soon as Data gets that drawing; the mindfuck of getting helplessly lost in a small empty room because it's able to project endless space around you is effectively creepy; the ending with Moriarty becoming self-aware and therefore not a cartoon villain but a noble person was a great left-turn. Also, nice that we did get a bit of an answer on whether Data could solve a Holmesian mystery with the rando murder - Data deduced the human motive behind it as well as the method.

Honestly, the only problem with this episode is that I wish it had more time to spend on Moriarty evolving, and perhaps on some simple Data and Geordi hi-jinx at the top, maybe get Worf into a fight with some London thugs somehow - I don't know if it could sustain a two-parter, but another 15 minutes would have been nice. Perhaps they could have started in the bar discussing the idea of doing a Holmes mystery, have Pulaski interrupt and make the challenge and then get all three of them in the holodeck within the first few minutes...



group watch ongoing

Primordia (2012)

It looks lovely so far, lots of Josh Kirby-esque gloopy, bloomy pixel art in a weird robot world that I haven't really started exploring yet. The presentation is fairly slick so far, with lots of nice little cutscenes or cutaways, and a dramatic opening that starts to teach you about the world and get you settled. (It was a little annoying being told 'get to the generator!' without knowing where it was, but I quickly realised I just had to find a "Hatch" hotspot a few times in a row!) The music and VO are atmospheric too. It does have the usual Wadjet Eye quirks, like the bloody egg-timer, Abe Goldfarb as a snarky floating sidekick again, and the 320x200 resolution (oh to see these pixel artists get to stretch their legs a little!).

Got stuck, so am stopping for now. But it's good enough that I'd prefer not to use a walkthrough, which is always a good sign. It's striking how much better this is than Deponia, just through good writing. (And solid puzzles, though nothing much amazing except for having to block that a defunct giant sand-steeped robot's nostril-like air vents to get it to open its mouth). There are a few too many cheesy jokes, especially with the snarky sidekick character, but overall the writing's really smart and the world-building is great. I'm loving the drip-drip of info about the history of my character and also of the post-apocalyptic world. 

I just got a little further (with the help of a walkthrough - the puzzles weren't unfair or anything, I probably could have figured them out if I'd spent enough time thinking about it and wandering around). I've moved to a city area now, which is really cool and intriguing and stuff but also is one of those points where you suddenly have fifty things to go look at. So I think I'll try to make playing this for half an hour something I do in the evenings instead of watching tv. My gameplay experience of many games probably suffers a lot from playing in sporadic bursts rather than regularly. It just always feels like more of an effort than just putting The Blacklist on or whatever...

Well, I finally got back to this after a 3 month break. I don't know if I took such a long break because I was a little unenthused or if it's because of that break that I was unenthused when I came back to it. Probably more the former - I didn't mind the fairly bland puzzles when I was climbing inside giant half-buried robot heads in the post-apocalyptic desert, but walking back and forth bartering motors for other motors and doing logic puzzles in a city setting with the end goal of trying to open a couple of doors was a lot less beguiling. When it got to the point that I was having to remember characters' surnames in order to solve puzzles, I gave up. I had a quick scan through the rest of the walkthrough and it didn't seem like it ever got back to what I found really intriguing and exciting about the first act.

Rating: strong first act, gets bogged down in adventure game busywork a little after that.