Tuesday 23 April 2024

The Inner World (2013)

Played a tiny bit of it. All very charming so far, a nice gentle start. It's presented well, although I have a few niggles like the character art style having that 'talented artist working in MS Paint' feel and a sneaking suspicion that the dialogue is either a translation or written and directed by someone for whom English is not their first language. I've chuckled at some jokes, but a couple have also not quite landed due to phrasing or delivery. Puzzle-wise, it's started small (catch a pigeon) but without being too dull - I've already got a worm drunk and used my naivety to haggle a garbage vendor down to zero, and regardless chasing a pigeon is much better than opening an email or whatever as the first puzzle.

Okay, played a little bit more. Was planning on playing longer but I actually got put off almost immediately by getting stuck on the very first puzzle - not a good idea to start the player off with something so close to moon logic - and then solving it and being given the goal 'find the girl' with nothing more than that to go on and a big opened up world, so it's going to be a case of looking at everything and talking to everyone until some puzzle strands coalesce. It's all a bit directionless and unengaging. The dialogue also continues to be gentle to a fault.

I slogged through the first section of this and can't be bothered to continue. The puzzles all feel completely arbitrary and disconnected from the story, the signposting is dreadful (especially annoying is the lack of feedback on interactions, outside of a few all-purpose sarcastic remarks - "that was a random guess, wasn't it?" being particularly annoying when the thing you tried made perfect sense) and some puzzles are only really solvable thanks to dialogue option icons which I'm not sure was intentional, the translation and readings from German to English are frequently wonky, and the puzzles are uninspired. I just got to the start of another section, where I've been dropped in a forest and not given any direction whatsoever so it's back to just wandering around clicking every interaction on every hotspot until I can figure out what random task I've got to work on (and presumably then have my character's achievement nullified by the game, which has happened every time so far). Just a very fiddly, irritating game with not much in the way of story or charm to get past the issues.

Rating: irritating.

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