Dull, predictable, frustratingly slow movie that asks 'what if superhero but bad' and then does nothing with it.
Rating: Bad.
Reviews, other bits and bobs.
Dull, predictable, frustratingly slow movie that asks 'what if superhero but bad' and then does nothing with it.
Rating: Bad.
This film is trying hard to be a Coen-esque dark crime comedy, but it's just so flat. Norton and Williams are great, they're surrounded by a ton of fantastic character actors, and DeVito throws in a bunch of clever set-ups as director, but the script has no structure, it feels like most of the budget went on the (impressive) ice show finale leading to a lot of the rest suffering bland lighting and set-ups with little coverage, and even the score budget jars at times thanks to cheap synth instrumentation.
It reminds me of The Cable Guy - everyone's trying really hard, there are loads of great ideas, but it never coheres into a satisfying whole.
Rating: Frustrating.
I went to see the re-release of the first one a few months previous and it's still awesome. Cliched as fuck yes, but it's pulpy fun, the story structure is solid, it looks fantastic, the score is great, there are lots of really strong performances, the world design is so cool, and Cameron's mastery is on full display with not a single shot or edit that is any less than perfect. I had long said that as soon as my 3D telly packed in, I'd never watch this movie again, but I'm starting to think that maybe I would watch it in 2D after all...
So now I've seen The Way Of Water and... I quite liked it. It felt like Rise Of The Planet Of The Apes to Avatar's Dawn: it does a lot of cool world-building and looks even more amazing, but it also feels a lot more franchise-minded, it's not as lean.
I thought the jungle was a great choice for 3D in the first movie, but I hadn't considered how good the ocean would be - loads of opportunity for different layers of focus with all the sea life swimming around, plus you've got characters who can swim in and out of the screen and vertical space to play with as well. I really enjoyed the amount of time it spent just getting to know these new surroundings, meeting the new characters, social structures, stuff like that. Honestly it only really started to sag when it was building up to the final battle, which didn't feel as epic or as tightly structured as the first movie's climax. I think it suffered a little from not really having any human characters, too.
I'd definitely watch another one, and I'll probably watch this one at the cinema again if I happen to be visiting friends in a city with a substantially better cinema set-up (say London for the BFI), but will I pick it up on 3D blu-ray? I'm not sure. Might wait and see if Avatar 3 manages to make this one feel a bit more vital in retrospect.
Rating: Pretty Good.
Massively disappointing. This reeks of straight-to-video sequel, simultaneously overegging and misunderstanding all the strengths of the first movie in a contrived 'well, guess that happy ending wasn't so happy after all but here comes another adventure to bring it back again' story and with pedestrian visuals and even a bunch of crummy fade-to black scene-enders.
There are too many songs, now there 'just because' rather than their judicious use in the Enchanted, and they're all forgettably bad. Returning characters are mostly wasted or Flanderised and the new characters are blandly cliched in a way the first movie managed to avoid or play with. The glorious 2D animation of the original has taken a big step down here: it's fine, but noticeably less attractive and seems to be a mix of rigged puppets and cel-shaded 3D. The story is a convoluted mess that around half an hour in makes the bizarre decision to change all the characters and continuity to a confusing degree, and generally comes off as a less clever version of Once Upon A Time. And Alan Tudyk does an Ed Wynn impression again.
Amy Adams is good, of course, but doesn't have much to work with.
Rating: Dreadful.
The joke is 'it's a music biopic that treats him like a genius when actually he's a silly parody guy", but they *also* do it as a spoof of biopics, so it's double-cooked. If you've seen Walk Hard, Hot Rod, Spinal Tap etc, you've seen this, except a lot of it is run through an Epic Movie filter.
Rating: Not good.
SPOILERS BELOW
Lots of distracting decisions, like Rockwell's ropey accent, half the characters being real-life famous people but with elements of their lives changed, and many many instances of the 'we talked about this thing happening in stories and now it's happening in ours!' joke rammed down the viewer's throat. There was no way to guess the solution, though I spotted the red herring culprit very quickly, and it wasn't funny at all. Complete waste of so many comedy actors.
Rating: Bad.
SPOILERS BELOW
Cage is legitimately fantastic, Pascal is really good, and it starts out strong. But the story is muddled and the action is bland, and they both distract from the comedy and take over the film more as it goes. Also, there's barely anything surprising here at all, it even ends with the same gag as Get Shorty and Goldmember. The thing that really stood out was the Wogan Interview Cage alter-ego. Not necessarily the most original idea but it's such a specific use of Cage lore, executed really well and the one time they really go wild. It's a shame that, outside of some smart use of Face/Off and its imagery and themes, the rest of the movie took such little advantage of its own setup.
Rating: Fine but disappointing.
Utterly hollow and dull, no structure, no one talks like an actual person, and when it finished I was surprised because I thought it had like another hour to go.
Rating: Dreadful
Daredevil S1
First 15 minutes is pretty good! Pacy.
Really odd moment in ep 1 where a woman takes her shirt off in front of Matt, and there's a clear shot of her entire breast in bright lighting, but because of tv ratings or whatever they have to CG the nipple out so she looks like a Barbie doll. What a weird decision.
I'm enjoying DD so far. Still relatively pacy 3 eps in, and they have more of an episodic structure than the D+ shows. Though I remember getting to around ep 6 and giving up because I was so bored, so it may be that the next 3 just spin wheels.
The fights seem to be well-choreographed and performed, but the direction/editing of them is infuriatingly choppy. I did enjoy the Oldboy-style corridor fight in 2, though. I remember at the time I was a bit sick of those and I wasn't very impressed by it, but it was solid even if a lot of it happened offscreen.
I'm at around the point I gave up when it was first released, ep 6, and it's not as slow as I remember (probably my expectations for tv were still at regular levels rather than Disney levels), but I can see why I was frustrated - there's a large group of villains who do nothing but bicker amongst themselves, Kingpin has spent most of his time going on boring dates, Foggy and Karen are fixing people's plumbing. The Russian safehouses getting blown up has given it a bit of a shot in the arm, but we'll see how long that lasts.
One thing that's annoying is how they're handling his powers. First off, they haven't said anything about the stuff in the barrels that made him go blind having anything to do with it (which I'm pretty sure is the deal) so it just seems like they're saying any blind person could do this stuff. Then they do the same thing that the Affleck movie did which is to make his other senses so all-encompassing that he's pretty much only colour-blind, which makes it feel like a gimmick and also throws off the powerset balance - his blindness should be a hindrance that is balanced out by his amazing hearing etc. In this episode he comes into an abandoned warehouse and is able to tell that there's a toolbox twenty feet away with some flares in it! He's basically Superman at this point! But at the same time, they get lazy with it sometimes, like how if it helps the plot he just doesn't notice three cop-cars approaching with their sirens on, or a criminal tricks him into leaning closer so he can attack him, by talking quietly! Matt, you can hear someone click a detonator button from a hundred feet away through brick walls, you don't need to lean in to hear a guy speaking softly from three feet away!
Okay, finished DD S1. So, first off, the fight between DD and Kingpin was terrible. What a letdown. Overall, the show had some cool moments but it was packed with stuff that didn't go anywhere except as set-up for future stuff, the writing was mostly prosaic or cliche, and the action was... okay, but didn't really make up for it. I suspect some of it was budget as well, but in that case, cut your episode count and castlist in half - it would make the show better and give you some more money for fights. We really didn't need Gao, Foggy, Karen, Ben, Stick etc etc. Should have been DD making his way up the crime ladder and Kingpin in his prime. I have no idea why this Kingpin is thought so well of, actually - D'Onofrio's pretty good and the childhood flashback was cool, but he spends the entire season either absent, moping about his girlfriend, or apologising to his partners, and then he gets defeated! He doesn't feel like a threat at all. And I think he maybe is around even less in the next two seasons? Dunno.
Jessica Jones S1
JJ S1 is so strikingly better than DD. The dialogue is better and the acting, though it may only be because of that better dialogue, is better too. The fighting is a lot simpler, but it's also a lot cleaner and easier to follow so it's more impactful. The villain also takes a while to show up but he's already scary as hell by the end of the first episode. And the way they handle secondary characters is so much better - rather than a sense of obligation to give them all their own grinding subplots, they're used lightly, only as reflections on Jessica's character, until it makes sense to bring them forward. Hell, it's better than what the MCU movies managed with Hawkeye.
Finished JJ S1. Okay, it's not perfect - it does drag a little around episode 9/10 (could maybe have done with boiling down to 11 episodes rather than 13), there's what seems to be a silly coincidence in Nuke's involvement (though they ended up giving a feasible reason for what seemed like the coincidence of Luke being the husband of the woman Jessica killed, so perhaps if he ever comes back, which iirc he hasn't so far, they can say something like he was stalking Jessica anyway for IPH reasons and that's why Kilgrave happened to pick him to go kill Trish, but it's still a bit ropey), and Kilgrave gets tricked a bit too easily in the end (it reminded me of Death Note in that way - what they should have done was highlight the fact that Jessica needs to be within inches of him to kill him so he can't activate any failsafes, not have her suggest 'I love you' as a safe-word that she would never otherwise say to Trish, then have Kilgrave order her to kill Trish as a test and have her say to Trish 'I love you' then slam her in the chest, the trick being that Trish will realise Jessica never says that to her so it must be a safe-word, and thereby know to take the hit and play dead). BUT it's still really really good, and it's a shame that none of the other shows, afaik, got to this height again. I'm hoping that some of the ones I didn't watch actually got close though, and that the ones I gave up on are better on repeat viewing!
Daredevil S2
First ep pretty good. Pacy, good action, and the Punisher's already shown up, been established as a threat and has had a fight with DD. Dialogue's still pretty crummy - they're going for hard-boiled, but it's all over-worked and the actors stumble over it a lot.
Watched the first 4 episodes, they were pretty good! They wrapped up the Punisher (for now) and then teased another new character, who I guess will also get a little 4 episode run. I think that's a pretty smart way of doing things; it's at least a solid compromise between proper episodic structure and just having the thing feel like a 13 hour movie. And the Punisher stuff was good - some well-staged brutal action, a strong performance, and they used him as a concept to interrogate the ethics of the protagonist (superhero 101 but it works!). Karen and Foggy are still basically pointless (she finds out about the Punisher when we're already getting that from the main storyline, and he goes to talk to Claire and maybe convinces her to help DD again but that isn't actually needed at this point and let's be honest she would have anyway), and it's hard to tell whether they're good actors stumbling over shitty dialogue or bad actors unable to elevate shitty dialogue.
One thing that really annoys me about DD is the way that every time Foggy or Matt is doing well in a legal conversation, it cuts away to Karen with a proud smile plastered across her face or hiding a laugh with her hand like she's a sorority sister, as if the audience would otherwise not be able to follow who's winning. Other shows do this, but it is so in your face here.
On episode 10 now, and actually they didn't wrap up the Punisher for a bit and move on, but they have got better at structuring stuff nevertheless. It's still moving along at a fair clip, they're dropping lots of cool Hand stuff, and Kingpin is getting more fun stuff to do with his rise through the prison ranks. Shame the first season was basically sacrificed to get to this stuff. It's still not up there with JJ S1, never mind something like Supernatural or Person Of Interest, but it's solid.
Okay, it kind of fell apart in the last three episodes. Kingpin fizzled out, the ninjas got boring, Karen and Foggy are just rattling around (Matt's done with them, so she can suddenly be, oh I dunno, a journalist who continues to get kidnapped about twice an episode, and he can suddenly be, uh, a partner at a prestigious law firm and their expert in superhero cases or whatever), and both the Punisher conspiracy and the Hand mysticism were over-complicated and dull and don't even have the benefit of getting wrapped up because everything's just setting other stuff up. It's wild to think how much a show like Lost or Game Of Thrones or whatever got done in 26 episodes, how much you cared about the huge ensemble cast and got on the edge of your seat over every plot strand, and this show hasn't even really got me caring about its three leads. I care more about the armourer Milton or scuzzy weapons dealer Turk or even booty call lawyer Marci than Karen or Foggy.
Luke Cage S1
Wow, that is such a strong opening episode. Adult, atmospheric, and such a strong handle on the tone. Much like with JJ, watching this straight after DD it's striking how immediately superior it is.
Everything up to and including episode 4 - the origin flashback ep - has been great. Episode 5 was a bit slow. Cottonmouth's thugs taking stuff off people, Luke going round and getting it back off them. I think maybe 'the first half is great' was a little generous on my part, but maybe 6/7 will be good again...
Episode 6 was better! The whole Scarfe thing worked really well, gave it some energy and structure. The villains are still stuck in a rut; perhaps Cottonmouth getting arrested will shake things up but iirc they get more boring if anything. I love Alfre Woodard but she isn't getting much to do here.
Episode 7 is where the big change happens - Cottonmouth is killed. I can see how they might have thought this would be a big wtf game-changer moment, but unfortunately the only things the villains have done so far is stand around saying:
Cottonmouth: I'm angry my stuff is going wrong!
Mariah: I'm angry your stuff is going wrong!
Shades: Diamondback is angry your stuff is going wrong!
So Cottonmouth dying and Diamondback coming in doesn't really have an effect on anything. Cottonmouth was blackmailing Luke with the possibility of getting him put back in jail, but Luke had already decided to ignore that. Plus it felt really rushed - all in the same episode we learn Mariah was raped by her uncle as a kid, Cottonmouth says some shitty victim-blaming stuff, then Mariah kills him. So now Diamondback has arrived and has shot Luke with the alien bullet Judas that they've been going on about for like 3 episodes now, and it really feels like they only had Cottonmouth in there as a placeholder to give Luke something to fight against before they brought the real villain in.
Well, at least Luke can now get injured, so there are some stakes going on.
Watched 8 and 9 and wow this really slows down to a crawl. Plus they've given up on episodic structure now, it just trundles on from one to the next.
Jesus Christ, Luke Cage has thoroughly fallen apart. Also, they have now twice had characters talk about what an awesome person Mike Tyson is. Oof.
They just did another rushed flashback exposition thing (after the one about Mariah) about how Luke and Diamondback are brothers and why DB resents Luke, and it was so rushed I couldn't even follow it.
Finished Luke Cage. I genuinely don't understand how the series fell that far. With stuff like Daredevil, I can at least imagine what the writers room is going for, but at so many points in this I was shaking my head thinking 'why have they done this?' Anyway, it finally fizzled out with Luke Cage defeating a man in a supersuit who can absorb all his punches, by... waiting until he was out of breath and then punching him. Big Climax! Then twenty more minutes of irritating plot contrivances and it's done. I'm almost looking forward to Iron Fist and its stupid-ass zombie kung-fu.
Iron Fist S1
On ep 3 of Iron Fist. Very slow, it hasn't really moved on since the first episode. Also, Danny is pretty unlikeable (whiny, temper-tantrums) and he never says the obvious most helpful thing. Like, when he confronts Ward in a restaurant in front of Joy, instead of saying "you sent a guy to destroy my hospital records and he would have killed the clerk if I hadn't got there", he goes on about how Ward was like his brother. What? He physically and mentally abused you through your childhood and he's tried to kill you like three times since you got back. I suppose it makes sense that Danny would still be acting like the 10 year old he was when his plane crashed, but it clashes with all his Buddhist meditation stuff and his warrior monk thing and also it's just really irritating.
Also, seems that Madame Gao is part of the Hand now? I thought they were Japanese and tied in with the Yakuza and Nobu, and Madame Gao was a crime-lord adjacent to all that.
Another thing about Danny: he's fucking useless in a fight. He needs to get hit a few times before he can build up energy, and then one super-punch wears him out.
Finished episode 9. This one actually felt like it had a good amount of story progression in it. If they'd got here by episode 4, this would have been pretty enjoyable (by MCU standards, anyway - it doesn't stand up to, say, Legion or a mediocre episode of the X Files). The fights aren't too bad, they just feel a bit floaty and patched over with editing (a combination of Danny's flowing fight style and not enough prep time to get it looking good, I'd guess), and all the acting's pretty good. Danny's nigh-intolerable but at least it seems somewhat intentional - his big character flaw is lack of control. And the dialogue isn't bad either, it's just... functional.
It's just a damn shame that some higher-up didn't come in at the writing stage of these shows and say 'right, you've got the same amount of time and budget but you've got to tell this story in half the episodes'.
Finished! It picked up a little bit towards the end but was mostly drudgery. The climactic fight was just the usual melee combat in an office building, and the baddy was an old guy with a gun (who's immortal unless you kill him then chop his head off or incinerate him or whatever in the next few hours so he can't come back). The Hand aren't particularly interesting either - these shows putting all their villain chips on Madame Gao is so far a pretty bad decision as, outside of the occasional Yoda/Pycelle moment where she drops the cane act and shows hidden physical strength, she's pretty dull.
Defenders
First episode was almost exclusively 'what have they been up to' exposition. Interesting to consider how much Avengers got done in the same amount of time, while here they've essentially wasted 50 minutes.
Episode 2 was also slow as fuck, but at least they got the lead characters to meet at the end of it (two hours into this team-up show!) and had a fight between two of them (the very basics of what you'd expect from Luke Cage vs Iron Fist, but it was fine and the super slow-mo shot of Luke getting slugged in the face was cool).
Episode 3 finally had some momentum, and an awesome team-up fight at the end of it (it wasn't executed perfectly but it was well-choreographed and really hit those 'oooh another hero just arrived and joined in!' moments). If this had been the first episode, it would have been incredible.
Finished episode 6. There are a decent amount of fights, decently done, in this but it's still so damn slow. And the choice to reveal the leaders of the Hand and then have them be squabbling crime bosses no different in practice to the ones in Daredevil S1 is so unimaginative. Plus this whole black sky thing doesn't seem to make any sense. What's special about it? What was with all the blood transfusions and infected kids? Can there be multiple black skies or not? It's all very messy and unsatisfying. Plus, they've had 5 hours of runtime and still pretty much nothing of import has happened.
The ending of this where the entire New-York-destroying plan turns out to be that they dug a very deep elevator shaft to dig up some dragon bones is painfully underwhelming. I'd misremembered it, in that the show doesn't promise a live dragon; it's just that when it gets down there and goes 'OMG it's a dragon skeleton, look!' the immediate viewer reaction is 'why not a live one though?' And the entire Defenders plan is 'go down there, have a bit of a fight in a cave, take Danny back up, then blow up the building'. Also, the fights are terrible in the finale, and the dialogue is worse than usual.
When a show like Sense8 manages at short notice to satisfyingly wrap up its series in two hours, dealing with EIGHT protagonists and all their sidekicks and sub-plots as well as a complicated main story with a bunch of villains and allies, it's embarrassing how poor a job was done here.
The Punisher S1
Started it! First ep is solid. Nothing unpredictable, but pacy with good nasty action. I like that they're carrying over the idea of how messed up Frank is, that this isn't normal or healthy - he spends 8 hours a day on a building site hammering down walls then everyone goes home and he stays there doing it for another few hours until his hands bleed. Niggles so far - he had Mandalorian-level luck/plot armour in getting fired at from ten feet away and both shots missing him while he just stands there waiting, and Shohreh Aghdashloo is in this with her stupid Jerry Stiller line delivery. Also, I guess the Clancy Brown conspiracy stuff from DD S2 is going to come back but it was so muddled I can't remember even after a few weeks what the deal was. Hopefully Frank will sum it up in a couple of sentences when the time is right.
Second ep was better! Like, Reacher level good. Forgot to compare it to the other Defender shows but so far this is probably second best, after JJ S1. Maybe LC S1 first 4 eps nudge it for being a little more interesting...
Oh, and they cleared all the conspiracy stuff up plus moved it on a bit, which was really smart. Basically, in Afghanistan, Frank was in a squad that was doing some dark off-books CIA-tied shit. One of the squad (presumably) leaked an incriminating tape to an NSA analyst, the squad thought it was Frank and created the whole NY gang warfare drug deal shootout thing at the public park just so Frank would get killed during it and it would be assumed that he was just a random civilian casualty. (It's a bit clunky that they knew he'd be there at this exact time and managed to get this shootout to happen just at the right time in such a way that would definitely get him shot, and also I don't know if they're going to explain why the squad assumed Frank was the leak - perhaps he was the least dirty of everyone on the squad - but at least everything's been recapped and streamlined.)
So now I guess he's going to want to Punish this new higher level set of people who were involved in his family's death.
Ep3 was really good too! Cop plotline is the only bit dragging - Madani's not needed by the story yet but I guess they felt the need to bring her in on ep 1 so she's just dragging her heels, not learning anything we don't already know etc. Plus this is the Aghdashloo plotline, as she plays the mum. Incidentally, is it just me, or do female cops in genre shows like this have 'relationship with supportive law-adjacent parent' subplots a lot more than their male counterparts? Ana Lucia in Lost, Beckett in Castle, JLo in Out Of Sight. Only male ones I can immediately think of are Sense8 (but that show actively plays with gender roles, plus it's kind of combative rather than supportive) and apparently Peacemaker (though I gather that relationship is combative).
Speculation: Madani had to get over her trust issues to work with her new partner; he is therefore going to turn out to be dirty.
Just watched ep 4. Still good! Action is awesome, people are acting in psychologically believable ways, and Madani is finally into the main story. Also, Turk! Love how Claire is the obvious Nick Fury style connective tissue for all the shows, but they've also got this slave-trading weapons-selling scumbag as their low-key overlap character. And Tony Plana, aka Manny Calavera, shows up! The PTSD soldier kid story feels a little loose at the moment, like he's connected to the story via Frank's ex-squadmates but that's about it, otherwise it feels like they're just slowly building up a secondary villain to bring out around episode 6.
Speculation: Russo was the one who leaked the tape to Micro. I can't think of a reason for Agent Orange or Clancy Brown to have done it, so assuming Frank didn't then it's pretty much got to be Russo (or one-leg guy but I don't think he was in that unit?) unless it's one of the barely characterised guys like the Bible guy. Annoyingly, I just googled to check Russo's name and found out something about where his character is going.
Ep 5 still good, so this is officially the second best season of all the Defenders shows! Even though it's got boring old Karen Page in it.
Re. previous speculation: turns out it was Bible guy! I hadn't realised it was a secret tape. That makes it weirder that they would think it was Frank that leaked it seeing as he's in it. Did they think that it was Frank plus one other person but they didn't know who the other person was? Or did they not know who was who under the balaclavas? It kind of makes sense that they'd guess at Frank seeing as he was a vocal opponent of a lot of stuff plus maybe there was some spite on Agent Orange's part after he lost his sight in one eye thanks to Frank's super-punch, but kind of weird that they didn't go after anyone else. Also, why does Agent Orange need Madani's list of who was in the room when that dude got shot? Surely he knew who was in there with him? Hopefully they'll explain all that at some point.
More cool casting: I forgot to mention Chappelle from 24, and now we've got Mary Elisabeth Mastrantonio! Less showy Cameron-alum casting than Weaver...
Speculation: Agent Orange has Stein wired, not Madani's office - him overhearing Gunner's name is misdirection on the writers' part.
Ep 6 - more plot confusion! Who called the cops about Gunner's body? Was it Micro, trying to give him a proper burial? Seems out of character for a guy who panics and gives Frank shit at the merest hint of shedding any more light on themselves? Or was it Agent Orange? I guess he had to pick up his team's bodies, so why did he not only leave Gunner's but also call the police? Is it to try to shake the tree, give the police leads in case that brings Frank out into the open?
Anyway, this ep was fine but a little slower. I forgot these shows have 13 episodes, I keep getting stuck in D+ mode and expecting 7-9. Bearing that in mind, the pacing has been pretty impressive so far, hope it doesn't stall now...
Watched ep 9, and it definitely picked steam right back up again after the slight lull of 6. I was wrong about Stein, but I was right about Lewis! If I'd known it was 13 eps in total, I would have got the episode where he came into play correct, too! So yeah it is a bit loose how he was just building up in his own subplot pretty much unconnected to the main story until it was ready for him to come in and provide a threat, but at least it bolstered the themes of the season (war is shit, basically) and had a bigger impact on the story than just giving Frank someone to fight for a bit - it causes Micro to go to Madani.
The action really is very well-executed (lol) on this show. Just in this episode, there's a great shot where Frank throws a rock at a cop, hitting him in the head, runs up to the cop car and slides over the bonnet, slams the other cop with the car door then gets in and peels off. It's all done in one shot with Bernthal doing it all. It's not a big showy Oldboy-style oner, and in fact I almost didn't notice, but it's pretty impressive.
Episode 10 was amaaazing! Even Karen Page got to be awesome! It's just a shame that the writers have decided she has to be righteously indignant about something in every scene throughout the entire franchise, whether it makes sense or not. It's irritating, and it doesn't help with the 'kid playing at being a lawyer/journalist/whatever' feel. Tiny quibble: it feels very off that Russo would miss that head shot - when stuff like that happens, I wish directors would go out of their way to show that the target noticed the shooter just in time to move a couple of inches, or even just turns around at the right moment out of sheer luck. Just something to alleviate that plot armour.
Finished. Wow, that was great! Can't believe how good that was. I think I'd say it was better than Reacher, and it's very nearly as good as Jessica Jones S1 but that show nudges it thanks to Kilgrave. I'm a bit gutted that it's likely all downhill from here!
Jessica Jones S2
Watched the first three episodes . I'd forgotten how damn slow this season is. In three episodes all we've got is IGH made other supers, and we pretty much could have inferred that anyway. Also the dialogue is fucking terrible, every conversation reads like it's between two chatbots where nothing follows on from the previous line. Also, they've got a British guy with the most New Yawk dialogue ever and it sounds ridiculous.
Weirdly, they're now allowing characters to say "Captain America" and wave action figures of him around. Has some legal restriction changed, or was all the euphemism up till now just a terrible creative decision?
I also realised that now these are (presumably) officially canon, Jeri Hogarth was the first gay MCU character, beating that anonymous guy in Endgame by 4 years. (If Agents Of SHIELD ever becomes canon, they've got this beat by a couple of months with Joey Gutierrez.)
Finished JJ S2 - a pretty good idea on paper to go with Jessica's origin, but they did it in a reeeeally slow and boring way. This was like three episodes of content stretched out to 13, and it suffers for not having a Kilgrave. Really sad to see the best series go to pot so soon and so suddenly.
Luke Case S2
Have got about halfway through, and it basically has the same problem. All the villains are boring as hell, and it's really slow. There are a fair few periphery characters I'm really enjoying and it was frustrating to not spend more time with them - Misty, Colleen, Commanche, Scarfe, Piranha - but spend sooo much time with Shades (exacerbated by the fact that he says every single sentence the same way), Mariah (I still don't believe their romantic relationship, it feels so arbitrary) and - fnarr - Bush Master (who feels like pretty lazy writing - another villain who has motivations to do with family history and lots of Stoakes-related whining, plus he has powers because... magic.. Also, I liked the social commentary in the first season, but here they wedge it in like a He-Man epilogue. Every now and then you get a completely superfluous scene which may as well have 'SOCIAL COMMENTARY' flashing across the screen in big letters.
Also, a couple of characters across these two seasons who started acting like jerks without much motivation - Trish and Luke. All this empty space in the shows and they couldn't believably build-up to their darker moments? It's not as bad as the GoT finale but it reminded me of it.
Ep 10: Turk turned into a legitimate pot vendor just in time to give Luke a tip on a grow house! It's funny how this guy started out as a sex slave trader and now he's basically Huggy Bear and I cheer whenever he shows up. Retooled 'chill Danny' is a lot easier to handle, and it's cool seeing him team up with Luke again. The action isn't amazing, but there were some cool combo moves in there, like the patty-cake. Mariah finally did something proper nasty where I felt like she was a scary villain - I think the only other time she and Shades have been this effective was with Candace. They're also still doing this 'Luke needs to handle his anger' thing but they occasionally remember to tell us while never showing us how or why it's true. Its like it got written on the writers room whiteboard as a story beat to hit but they never actually worked it up past that.
Luke Cage S2 was dreadful. I'd say it fizzled out at the end, but the whole thing was barely a fizzle. Bushmaster just gives up and goes home, Shades loses his nerve and rats out Mariah so she goes to prison and then promptly gets poisoned. Just no tension or excitement at all, it's bewildering! And then they've given up on the 'Luke is angry' thing and instead have swivelled to 'Luke is Michael Corleone' except again they don't actually show us how this is the case. He told the remaining crime bosses that if they stay out of Harlem he'll leave them alone. And then he inherits a club and plans to enforce the unwritten laws of crime as a diplomatic figure. So what? Why is this an issue or really any different to what he's been doing the entire time? Just awful writing.
Iron Fist S2
I'd heard this was quite fun, but then I'd heard Luke Cage S2 was good, so...
Ep 1: some solid fights, and lots of boring 'catch up' storytelling. Danny continues to be a lot less irritating, but he's still pretty drab.
Finished. About the best thing I can say about it is that it was only 10 episodes long. Just lots of meandering story, unconvincing heel turns, muddy motivations and intentions, underdeveloped characters. Some fairly good fights but they were still all a bit too choppy. Dialogue was just about fine, acting was solid. If they'd boiled all these two seasons down into 10 episodes it might have been pretty dope.
Daredevil S3
Two minutes in: fucking WHAT. Matt survived being trapped miles underground in an explosion and having tons of rock fall on him, by... getting knocked into some water that carried him up to a pipe at ground level and spat him out on a riverside? There had better be some mystical explanation coming up.
Well, despite that, some legitimately good writing in this ep! Okay, so Matt surviving is silly, and his sudden recovery is silly, but he's still only half-recovered and kind of suicidal as well. All the stuff with the nun is good. And the set-up for Ray is really sharp - a great catch-22 to put a character in to build motivation and audience empathy. And then dovetailing two plotlines into a tantalising cliffhanger! It's not classic tv or anything, but it's good. I doubt it'll keep it up for very long, of course...
DD S3 is surprisingly good! The action is terrific - the fight where he's stuck in a carpark with no weapons surrounded by a bunch of armed agents and he has to stealth-fight his way out was a really fun 'how the hell is he going to get out of this?' set-up, and the prison sequence was fantastic, really smart to move away from Oldboy a little and into something more like Children Of Men's oners. The pacing is a bit odd. It's not exactly dragging its heels, stuff keeps happening, but the lack of episodic structure makes it feel slower than it is. Karen and Foggy are still a drain on the show, though.
Holy shit, DD S3E6 was amazing. The whole newspaper office sequence was incredible, plus this is what I want to see Kingpin doing, and Bullseye is also great. Is getting rid of the Hand just what this show needed? Even if this crashes and burns now, I am so glad I decided to catch up with the seasons I missed. Punisher plus this were well worth it. It's just a shame so much of the rest of it has been so crap. I bet you could get a pretty good fan edit out of it all, though - it'd be a huge undertaking but it'd be pretty neat for MCU viewers who want to stay on top of all canon stuff but don't want to watch 150 hours of wildly varying quality, to be able to get the best version of it.
DD S3E8 - still very good, but parent/family member back from the dead/surprise return again?! I bet they were planning on doing this with Iron Fist's mum too...
Finished Daredevil. That was really good all the way through! It maybe dipped a tiny bit around episode 10, but whatever. They even got good stuff for Karen and Foggy to do! The threeway fight between Kingpin, Matt and Dexdevil was amaaazing. A shame that The Punisher S2 (reportedly) and Jessica Jones S3 (iirc) aren't great, but I'm glad that I've finished with a good taste in my mouth for Daredevil in case those characters get properly used again.
The Punisher S2
I enjoyed E1! Felt quite Reacher-y (Punisher comics came first and they're both drawing on similar sources, obvs). Only weak spot was the '24 hours earlier' cold open, so lazy and quite clumsily done. Would have been much better to start with the torture guy scene, then off the girl track through the bar and come to a stop on a reveal of Frank enjoying the band. Or, y'know, it's a streaming show, you don't have to do a cold open at all if you don't want.
Ha, they did the same escape through a motel wall gag as Reacher!
I really enjoyed the first three. It's a different speed to the first season but it's still done well.
S2E4 - it has slowed down now they've got to New York. Even though Russo is now back out in the wild, he's directionless and Frank isn't pursuing him so that feels like wheel-spinning. Yet Frank hasn't really done anything about whiny teen (can't remember what she said her real name was, and don't want to google in case some big reveal is spoiled for me. Hatty? Molly?), they're holding off on her backstory, and ex-Nazi Christian Preacher guy is off the radar, so this has felt like an episode of nothing. Hoping this was just a brief pause and everything starts ramping up again now...
I seem to remember this being wildly difficult and being incredibly impressed that Dan completed it himself, so I doubt I'll make it very far through, but I want to check out the opening and the atmosphere at least. I remember the text parser being really accomplished some of the time and classically limited at other times. Like, talking to the bomb and realising you could make it lose count and start again was such a fun moment. Doubt I'll get that far, though!
It's a great opening, very Adams. Quite meta as well, the first thing you get told to do when you get onto the Titanic is go to the plinth and push the button, and when you get to it the plinth says "push button for opening credits". Very Stanley Parable! I haven't actually done anything else yet, I'm popping out for a bit then I'll come back and brave the stupidly difficult puzzles!
Ah yes, I remember, this is really hard to navigate through and also full of Myst type puzzles. Also, I set the bomb countdown off, so I've got to go back there every 15 minutes to reset it! Which is funny but also kind of a pain. Met the Terry Jones parrot and it followed me around for a bit commenting on stuff which again was funny but in a slightly obnoxious way. I finally found my way to the rooms, but I don't know how I'm supposed to work out which one is mine from the weird barcode thing I was given. I think I'll have to read the manual.
So far, very nice atmosphere and fun characters, but it's all a bit irritating as well. I think it could really benefit from a remake - keep the comedy and the visuals, but do it all in lovely hi-res full 3D and soften off all the rough gameplay edges (it's mainly the navigation issue so far, which would be improved by changing to 3D space, I think, plus maybe a few signs or something - although maybe feeling lost is intentional).
Ah. The manual is actually just a fictional in-flight magazine with no actual helpful information in it! I think the pattern here is 'good comedy and atmosphere, bad game'. Time for a walkthrough!
I've looked at a couple of walkthroughs (needed two because this game is so impenetrable only one isn't enough) and fucking hell I can't believe anyone ever completed this. It must have taken a saintly amount of patience. Take the bomb thing, for instance: there's a bomb with a button saying 'press to disarm'. This is a trick and actually arms the bomb. Okay, so you might guess that in a ship full of malfunctioning robots, and it's quite funny. But then you do have to keep using the crappy navigation to go back through dozens of rooms to reset the countdown every fifteen minutes at least otherwise it's game over. And the puzzle is: if you try to blindly enter passwords for no reason (it's a thirty character password, so there's no reason to think you could guess at it) the bomb will sometimes pick a random dialogue bark. One of these has the password in it, though it isn't highlighted and doesn't stand out in any way. I remember being there when Dan guessed this and I'm still flabbergasted, frankly.
I can't be bothered to follow these walkthroughs the whole way while struggling with the navigation UI, so I'm done with this!
(Also, I take it back that this would be great for a remake!)
Rating: Red
Much like Last Express, I suspect this will be one I admire rather than enjoy, and get frustrated with very early on, but we'll see. I think it's got like dead ends and RPG elements and what have you in there...
If nothing else, the CDs are really slick. Plain black background, white wireframe version of the title, and close-ups on great-looking hi-res character models (disc 4 has two - Tyrell and Rachael!).
I've gone with the 'restored content' version on SCUMMVM as it doesn't seem too major - some optional meetings, extra NPCs etc - and it's all content found on the original discs, it's not fan-recreated or anything.
Just watched the intro, this is awesome. Reminds me of Alien Isolation, the way it perfectly captures the film's atmosphere and puts you in a very similar situation on a very similar point in the timeline. They've got all the retro UI stuff, the noir stuff, even bits that are more from the novel about electric animals. Shame they didn't get M Emmett Walsh, though, and just said his character's off sick. I probably would have preferred a soundalike tbh.
Seems the gameplay is heavy on detective work - the UI has different tabs for crime scenes, suspects, clues etc. I'm definitely going to have to read the manual for this!
Ohhh boy, okay, I remember now, This has shooting mechanics, it's in real-time and characters' agendas change per playthrough (most pertinently who's a replicant, I guess). Also, NPCs might pick up evidence themselves if you miss it, there are a bunch of little mechanics you have to learn like how to do the V-K test, the photo enhancement stuff etc (and which the manual warns you require patience!). Sooo, seems like it has lots of cool ideas that might all just end up being inpenetrable and annoying. OR it might all be really cool and I'll end up doing multiple playthroughs!
Okay, so far this is really cool. I'm going around picking up clues, talking to witnesses, and finding stuff round corners in photographs with my magic tech, then I'm going home to pet my (electric?) dog and stand on my tiny balcony while floodlights sweep past and Vangelis fades in. The UI is really tidy and intuitive and it's keeping all my leads comfortingly well-filed. The animation/character movement is a little janky, but that's fine, overall it looks great. But unfortunately the ESPER photo analysis tech mechanics can be janky as well (one thing that I really should be able to check out is apparently of no interest, whereas it took a long time to cajol it into looking at a car properly - I knew what I wanted to look at, I just couldn't figure out the exact grid squares to select). Also, there's a guy with like five incriminating (if circumstantial) bits of evidence but it seems I can't talk to him or arrest him or Voight-Kampff him or anything. So I'm stuck now, and I don't know if it's because I've missed a clue or a mechanic or what. I'm going to check a walkthrough but I'm guessing they'll only be so much help if everything's randomised per playthrough...
Anyway, this is getting less engaging! Turned out I hadn't zoomed in on one photo enough to notice a girl mostly concealed behind a pillar. Once I'd done that, I could go to my suspect and show him my hard copy of that zoom in, then he ran. That still didn't give me anything to work with, so I went home, and turns out that was the right thing to do because he showed up on my rooftop and tried to kill me, so I retired him. Now I'm onto the next case. So, okay, progress, but I had to use a walkthrough and it was all a little fiddly, and now I'm stuck again, just bouncing back and forth between the same few locations hoping something will shake loose. I'm getting flashbacks to all those immersive sims where I felt like an idiot bumbling around not knowing what I didn't know, but there's also some of the irritations of point and clicks.
I went to a fair amount of effort copying all the files over from the 4 CDs to get this going, so I'd like to try to get more out of it before I give up, but the game isn't really helping me out!
Okay, so one issue was that a new location had opened up on my map and I hadn't noticed the tiny blue square. The other is that I didn't click on the same thing enough times to get my gathered clue to have an effect, which is really fucking annoying. Oh, and apparently it's random as to whether my lieutenant is in his office to get me an interview with Tyrell or not, which seems like a pretty big deal to just maybe miss out on!
This game is such a mixed bag. On the one hand, it's very atmospheric and full of really cool stuff, and when things are flowing it's great. But, having initially been impressed by them, I now feel like the UI and mechanics are intentionally getting in the way sometimes; I could really do with some more hand-holding here. Like, Chew tells me that some other guy didn't meet him for takeout today. This takes me like three listens to parse, and even then I don't know who that guy is or why it's important, but my dialogue runs out, so I go to the location across the street and there's a guy chained to a bomb so I run straight out again and narrowly avoid getting blown up. Apparently that was the guy, so now it makes sense why he didn't meet with Chew, but I only know this because my character somehow knows this. So it's a pretty cool series of events but I feel like it's happening to me by accident. It's that immersive sim disconnect.
Also, it's really cool to be in the same timeframe as the movie, hearing about Holden getting blasted, getting to talk to Chew (the eye manufacturer played by a returning James Hong) and stuff like that, but on the other hand it has this Ghostbusters The Game feel where you're meeting everyone and going everywhere that Deckard did, presumably at a very similar time. Like, I went to JF Sebastian's place at the Bradbury, smashed up his shelves and used them to climb up onto the roof just in time to get overpowered by a philosophising replicant, exactly like Deckard is presumably going to do in about a day from now!
I'm going to take a break now, I think. I'm at the start of a new bit, so I've got fresh stuff to come back to. I got captured by the Nexus 6s, who are acting like a family unit, and I'm having weird dreams (again, very Blade Runner but also too Blade Runner!).
I took a very long break due to life changes, and I can't bring myself to start on Blade Runner again. Too many fiddly UI things to remember and then struggle with for the sake of probably giving up twenty minutes in anyway. So, loads of great atmosphere but also I felt like I was struggling against the game a lot plus the fan service often got a bit much.
Rating: Orange
It looks quite nice and the action is well-directed and everything but I just did not give a shit about the story or the characters the entire way through - the script feels like a wiki plot summary for some franchise's pointless origin novel.
Rating: Meh.
Didn't enjoy it very much. It never gets around the fact that it's a prequel based on a single goal which we know from New Hope is achieved, and it also makes the same mistake as Force Awakens of being far too complicated - too many characters, too many locations, too many things going on in a single sequence so things have to be constantly explained throughout - he has to press this button and they have to shoot that shield and we have to get that disc and then broadcast it from that dish. Films like New Hope and Back To The Future know that you need this shit set out beforehand so when stuff goes wrong the viewer immediately understands with no explanation.
It reminds me of the Marvel movies that want to be a spy thriller or war movie or whatever but don't have the balls to step away from the standard franchise beats, so everything gets diluted. Here we have to watch the same rebels vs star destroyers battle that we've seen so many times, and the stuff like the Empire bureaucratic wranglings, Alliance politics and team-gathering don't have any time to breath and end up feeling very mechanical.
Also, too much Tarkin and Vader (and their voices are both way off, it's very odd). That last scene with Vader was fucking magnificent and pointed to the movie I was hoping for - Rebels scrabbling around in the face of this terrifying and brutal regime, snatching small victories by the skin of their teeth. Too much fan service in general, same as the Ghostbusters cameos - stopping for 10 seconds to gaze at the droids or Ponda Baba and Dr Evazan does not serve the film at all, and they wouldn't do it for unknown characters. No restraint.
Rating: Meh.
Very slick and tons of fantastic action, but there isn't a single moment in the entire film that isn't a tired old trope. Even Chris Evans' acid-tongued sociopath, while fun, feels like a carbon-copy of a '95-'05 John Travolta character. The rest of the performances are solid but unenergetic and similarly derivative.
Pretty much worth watching for the action, and possibly for the fun of shouting out which film is being stolen from at five seconds intervals, but it'll drop right out of your head afterwards.
Rating: Fine.
MILD SPOILERS BELOW
Where the previous entry felt more like a Resident Evil movie, this one feels more like an Uncharted movie. It takes about 80 minutes to actually get a character into a wild environment with dinosaurs in it - until then it's jetsetting espionage with sexy bounty hunters and spending far too much time getting all the current and legacy characters to the dino factory. This wouldn't be an issue if they had gone all in on the 'dinos have taken over America' angle, but this is mostly done in montages and the one time they do ask 'what would an action scene with dinosaurs be like in contemporary America', the answer is basically 'they'd run fast down streets at you'. They're hobbled by the fact that the set-up only involved a handful of dinosaurs escaping from one mainland location and they never come up with a way to get around that.
Meanwhile. the writing is dreadful, the fan service is lazy and clumsy, the action is badly-directed, there are big logic gaps, and characters make stupid decisions every few seconds.
Truly embarrassingly bad.
Rating: Awful.
Gave up on this one halfway through (I didn't even make it to any of the twists that Prime managed to ruin in their 20 second trailer). The writing is abysmal - as one example, the words 'sarcasm', 'funny' and 'like' are misused within ten seconds of dialogue (which comes across as instant dislike but apparently was supposed to be flirting) - all the characters constantly make stupid decisions, hails of bullets magically pass through the lead character, there's no specificity to anything (example - who is this biker gang, why do they have knowledge of some rando CEO's security, why does it matter when all they're used for is pulling up by his car and pointing guns at him?). What little action there was in the first half of the movie was competent but perfunctory.
Rating: Very Bad.
SPOILERS BELOW
I was really hoping to like this, but it manages to mess pretty much everything up on every level.
The basic story beats are rote and messy, like the writers sat next to someone reading Save The Cat once (it starts with a drawn out unnecessary voiceover prologue instead of organically revealing the one or two salient points, the 'estranged friends' arc continually resets and wobbles along on unconvincing motivations, and the 'franchise-milking is bad/prioritise friends over business' theme starts muddled and utterly falls apart by the end credits).
Most of the jokes get fluffed (they literally go to the wrong side of the tracks except both sides look equally bad and there's a sign saying "the wrong side", the cops say "get the battering ram" and then it cuts to TWO cartoon rams, the ghetto called The Uncanny Valley is not a valley, Scrooge McDuck is seen at a spa just sitting in a jacuzzi of money throwing it about instead of, y'know, swimming in it which is his whole thing). There is one great gag that they do pull off (although they still could have executed it a lot better by having them say something smarter and having them all do the laugh at the same time), where Seth Rogen's character runs into Puumba and a bunch of other Rogen-voiced toons.
The references are shoved in your face over and over (Ugly Sonic would have been a great background detail, but here he's like the fifth biggest character and he's only got the one joke about his teeth, the whole bootleg bit is great the first time, then it turns into the entire villainous scheme and is utterly flogged by the end of the movie), show no understanding for the thing they're referencing (He-Man and Skeletor don't have Filmation style animation, the issue with Zemeckis mo-cap eyes wasn't that they pointed in the wrong direction, it was that they were soulless, and those characters never looked as good as they do here - the rendering, detail and animation is way off), and simultaneously miss opportunities (why are so many background characters generic CG models? Why isn't the scary snake Kaa, or at least Sir Hiss? Why is one of the henchmen just 'a bear'?).
I understand that they may not have had the budget to hand-draw their main 2D characters, but the cel-shaded fakery here often slips, and regardless their animation is stiff and dull to the point where I wouldn't be surprised if a lot of it was automated in some way.
The rules don't seem to have been thought through (some toons age, some don't; some act just like their 'characters', some don't; some characters like Lumiere who got a 3D update don't appear in that form (and apparently redesigns don't count); they can take the standard infinite toon damage except sometimes apparently they might die from drowning or getting shot with a cannonball, one of the bootlegs is a remake of Aladdin with an unchanged Peg Leg Pete, Captain S. Putty refers to silly putty as a thing that he is not).
The whole thing feels more like a tacky commercial than a loving well-crafted movie, and it doesn't do itself any favours with the early Roger Rabbit cameo, reminding us of how well this concept can be done.
Rating: Terrible.
SPOILERS BELOW
The original movie was a masterclass in atmosphere, an art horror that didn't resort to jump scares. This cheesy lore-heavy sequel plays more like I Know What You Did Last Summer, and it has so much stupid shit in it that it regularly slips into Scary Movie territory. There's the sassiest 'sassy gay friend' I've seen in a long time, people shout Sonic Hedgehog memes as they're getting murdered, the protagonist does a Marx Brothers mirror routine when he's getting possessed, he walks around with half his body turned to necrotised, honeycombed flesh and no one tells him to go to a hospital (when he finally does of his own accord, they put a bandage on his arm), four victims trapped in a bathroom walk one by one into a blind spot behind a cubicle and get slaughtered, the others either not noticing or not quite finding the words to warn their friends in time, the many many lore dumps are told via Deathly Hallows/Golden Army style shadow puppet scenes that sap what little tension there is, CG Tony Todd looks like one of the I Am Legend mutants, the murders are mostly done by flubbering people around the place and one of them goes far enough that it looks like a Pixar slapstick sequence, the protagonist's girlfriend sensibly tells him to fuck off and gets the hell out of there as soon as he starts acting crazy and it seems like he might be killing people but then once he's turned into Freddy Krueger she's suddenly doting over him, Candyman is an embodiment of racial violence through the last century but only racial violence against men with hook-hands and sugar-related origin stories apparently, and the whole 'cops kill Black people without justification' theme is undermined by the fact that in this movie they only do it to Black people who are living in the walls offering candy to children or Black people who are literal monsters.
Rating: Very Bad.
This is a critical darling which I like the idea of, but I suspect I'll get frustrated with it quite quickly as I gather it's all in real time and requires replays.
-
Had to fiddle with the DOSBox config to get it fullscreen, but it still looks quite nice. Shame the transitions between animation frames are so low-res, it would almost look like a modern game otherwise.
I've started a playthrough and am already pretty confused - I immediately had no bearings of where I was on the train, I don't have any particular goal (except 'solve a murder', and I guess I know that a suspect is on the train or something?), I don't seem to be able to do much and I already got a game over because I annoyed someone by clicking on them so they got me thrown off the train, I think?
I'm going to see if I can find a manual, hopefully that will help me get started...
-
Ah, I'm supposed to be finding my friend. I should have figured that out, I guess!
-
Hmm, okay, so I talked to the guard, found my friend dead in his compartment, hoyed him out the window, swapped my bloody jacket for his and then talked to that guy whom I annoyed in my last playthrough but this time pretended to be my friend and got some details about a dodgy deal. So that was all pretty cool, but now I'm back to wandering up and down the train again. I guess I'm supposed to just wait until interesting stuff happens, and then click on people to talk to them when it lets me? It's all a bit vague. Also, the control system is a little fiddly...
-
Okay, yeah, I took a quick look at a walkthrough and I don't really have the patience to endlessly replay the game wandering up and down a corridor in order to try and catch stuff that happens incredibly briefly whether I'm there or not, in the hopes that it might help me do something somehow. It's a lovely looking game and a neat idea, but far too abstruse for my tastes!
Rating: Orange
I enjoyed the second half of this movie a fair bit, certainly more than Orient Express. There are lots of twists and turns, the fake accents get in the way less than in the first movie, the characters act like humans and Poirot's deductions mostly seem reasonable. Unfortunately, the first half exists, with a pointless Poirot flashback that aims for drama but lands on Last Crusade levels of silliness (he has two ridiculous reasons for his moustache!) and a lot of contrived, overlong set-up and padding amongst some Jumanji-esque cartoonish CG backdrops. Perhaps COVID can be blamed for that last one, at least. If only they had spent that first hour on the boat, developing all the characters more, this could have been a stand-out murder mystery.
Rating: Alright.
Note: these are mostly pasted from forum/IRC re-watch posts, so can be a little disjointed.
S01E01 "PILOT"
It's great seeing all the iconic stuff again, but what struck me most was how adult it is compared to a lot of modern genre telly. It's sincere and deliberate and procedural with a gentle wit, it's not covered in a layer of post-modern snark, it doesn't feel the need to do a recap every two minutes, it's even comparatively a little slow and uneventful.
The framing, colouring and all that seem fine in the HD remaster, too. Certainly not noticeably bad.
S01E02: "DEEP THROAT"
I like this episode, it's got a great atmosphere of this small town next to a huge secretive military base, full of people who either try to pretend weird stuff's not happening or who just accept it as a fun quirk, and I like all the UFO iconography and visuals. But there's not much structure to it, it's just 'they go looking for weird stuff, see some weird stuff, but get screwed over and leave frustrated". It almost feels like a 'dramatic reconstruction' show. I like how tantalising that is, though. It's like, Mulder isn't just going to crack this thing after a few tries, he's just scratching at the edges of a massive entity and he's going to keep getting shut down. Even his informant isn't actually telling him anything!
S01E09 "SPACE"
The scenes in the control room are effectively tense and Mulder's child-like enthusiasm is fun, but this is a thin premise executed clunkily. Outside of the fact that they clearly didn't have the resources to portray all this stuff convincingly, it's almost half an hour before we even get an idea of what's going on and even then it's just 'a Martian entity possessed this guy and is sabotaging the mission'.
To rub salt in the wound, this is one of those one-off phenomena that could and perhaps should tie into the arc mythology but never does. I want to know what the alien invaders think of these Mars ghosts!
S01E10 "FALLEN ANGEL"
I really like the episode overall! It makes a lot better use of its budget than Space did, and it's got a load of cool stuff going on. I love Max! Deep Throat is back to being cool, too.
I thought the FX were solid in this one. They do use some cheap effects like over-cranking and white-outs and stuff, but nothing as glaringly bad as Space and I thought the invisibility effect was fine...I thought I recognised some of the actors in the second scene (as well as Marshall Bell), checked their imdb pages, and I don't think this is where I remember them from but it turns out they played husband and wife in an episode of Supernatural where the gang get trapped with some people in a location while there are evil worms that get into people and make them go homicidal!
(I recognise Marshall Bell, of course, from Starship Troopers as the admiral who has been trapped in a location with other soldiers who went homicidal after bugs got into... haaaang on... Is everything just a rip off of The Thing?!)
S01E11 "EVE"
Loved this episode! It's a cool set-up, the girls are creepy as hell, Harriet Harris is amazing, and they unravel the mystery at just the right pace. Also, I just realised this episode that the end scene with Deep Throat in "Fallen Angel" means that him popping in for MOTW episodes doesn't feel weirdly benign any more, because it's now framed as him ingratiating himself with Mulder.
The only thing I don't like in this ep is the contrived way Mulder realises what they're doing with the soda, just happening to forget his keys then seeing a great big mess of foxglove on the table. Would have been much better if he'd heard Scully mention the diet soda was syrupy and suddenly realised what was going on. All the set-up's there, to the point where I wonder if they rewrote it because they didn't think viewers would be able to follow Mulder's thought process. Him forgetting his keys and then the fact that she's dumped half of it on the table for some reason - so contrived. If he'd realised from a comment she made and then was a bit more subtle about stopping her drinking, but they realise he knows and disappear anyway, would have worked a lot better to emphasise how smart both they and Mulder are. Ah well. Excellent episode otherwise.
S01E12 "FIRE"
This one was a real cheesy clunker. I had to force myself to get through it.
S06E10 "TITHONUS"
Watching this now. Enjoying it, but this was very annoying:
Scully: finds photos that show the guy hasn't aged a day in 30 years
Mulder: "Hey Scully, I found proof that this guy is over 100 years old"
Scully: "That's impossible, I met him, he looks about 60."
CONNECT THE DOTS, SCULLY.
Finished. Cool episode! Another great one-off casting choice, and a cool idea that doesn't really require detective work, just Scully to confront her belief systems.
Incidentally, this is where Scully becomes immortal, explaining why when she asked Clyde Bruckman how she dies, he says "You don't."
S06E11 "TWO FATHERS"
Watched this. I understand the impulse to get the whole arc plot boiled down and moved forward, but it all feels too easy, too simplistic. The whole six seasons of intrigue summed up in a couple of sentences in narration scenes that don't really make sense (surely whatsername already knows most this, CSM isn't telling her for the first time?), and pertinent information just handed on a platter to Mulder and Scully. Best bit was that scene with Krycek and Spender over the alien corpse, really creepy performance by Nicholas Lea.
S06E12 "ONE SON"
I enjoyed this episode a lot more, it gave me basically what I wanted the first part to be. It's still massively rushed, though, and maybe I'm dumb but I feel like a lot of the motivations and stuff just don't make sense. It's a damn shame that they didn't spend a good season working through this stuff and then pay it all off with the movie.
Also, those little waddling aliens look goofy as fuck, they should have gone with the creepy tall wiry ones. And what was with the changing of the shape-shifters to having silly Mission Impossible masks? But then they also had bounty-hunter/Jeremiah Smith style shapeshifting abilities?
And how did the Syndicate get away with stalling for so long? Why are they the ones doing the work and not the aliens? Why have we stopped talking about how it was all a con and actually humans are just going to get used to hatch big scary aliens?
I'm sure we could come up with explanations for this stuff, but it would have been better if the show had taken a bit more time over it and provided them itself!
S06E13 "AGUA MALA"
I enjoyed this one! Cool monster and rules, solid 'motley collection of archetypes under siege' set-up, and a bunch of likable characters/performances. Only problems really were that it takes a bit too long to get all the pieces in place, the latina character is dreadful, and the very last two lines of dialogue are dreadful.
S06E14 "MONDAY"
I forgot to post my thoughts on this apparently, but iirc I really enjoyed it, it had some nice little twists on the time-loop thing, with little differences each time and people starting to have persistent memories, and the ending suggesting that this person got stuck in the time-loop because she was 'supposed to' to sacrifice herself to save a bunch of people.
S06E15 "ARCADIA"
I enjoyed this one, it's good fun and it's got a The Burbs vibe in places. It did slow down a little towards the end once we'd finished having fun with Mulder and Scully as a married couple and we had a good idea of the tulpa set-up.
S06E16 "ALPHA"
I thought this was fairly rubbish. Very slow and none of the characters were particularly interesting or made sense. Plus Scully was written a lot sourer than usual.
S06E17 "TREVOR"
Mediocre ep. Cool monster power-set but otherwise it's all very rote. Also, bit of a weird ending - feels like Mulder is telling her off for killing this murderous kidnapping psychopath :/
S06E18 "MILAGRO"
I really enjoyed Milagro, very atmospheric and a cool Stephen King style twist that didn't get too cheesy. Plus a double-whammy of great guest stars - that one scene with John Hawkes and Nestor Serrano was great!
S06E19 "THE UNNATURAL"
This has some fun stuff in it, but it's pretty self-indulgent and I suspect you need to like baseball to really enjoy it.
S06E22-S07E02 "BIOGENESIS" & "THE SIXTH EXTINCTION"
I enjoyed Biogenesis, lots of cool stuff happening. But it's basically all set-up, no pay-off or really anything happening. I decided to watch the S7 opening two-parter straight away as I felt it might all work better watched together..
The Sixth Extinction It has that late-series myth-arc thing of showing you loads of cool stuff and making story progression, which is great, but it all happens so fast and easily to or around Mulder and Scully without them really doing anything that it doesn't feel earned.
Some posts I made during a previous rewatch:
Just finished season 2. I forgot how many of my memories of the show are in these two seasons - I'm not sure I got much further than this originally, although I definitely went to see the movie. I'm enjoying all the arc stuff, especially because it breaks the MOTW mould of 'weird thing happens, Mulder and Scully arrive, Mulder nails it immediately, Scully scoffs, they investigate pretty passively until it kind of burns itself out'. I'd also forgotten how much shit Scully sees really early on and yet stays almost pathologically sceptical.
I'm onto season 7 now, and it's still surprisingly good overall. Even the mythology episodes are still good - all they need to do at some point is tie the disparate strands together and wrap it all up, and all these episodes will retroactively become very satisfying instead of just cool and tantalising. I don't know if they touch the mythology in the new ones at all.
I'm just about to watch the episode "Millennium", which apparently is a wrap-up crossover episode with the cancelled show Millennium. I'm wondering whether it would be worth finding a top ten episodes list of that show and blasting through them before watching this ep.
Oof, the Millennium series is definitely not worth even skimming through the "best" episodes, and I gave up about 6 episodes before the end of my skip-list. It has some cool conspiracy arc ideas, but everything else about the show is so slow and maudlin it's really not worth the wait. (Also, obviously, it got cancelled before it could get anywhere with it.) The show's worst sin is probably that it actually manages to make Lance Henriksen and Terry O'Quinn boring.
I just watched the episode Closure and FUCK YOU THE X-FILES. After seven seasons of drip-fed info about Samantha Mulder's alien abduction, it turns out she was actually on an air base being experimented on until she ran away and some nice ghosts killed her to prevent her from getting re-abducted. This contradicts so many things previously established, introduces loads of new nonsensical details and is overall just the most frustrating, hippy-dippy bullshit resolution they could possibly have pulled out of their arses. I really would have preferred if they had never answered it. FUCK.
The season 9 finale (and therefore the series conclusion for a good few years) is weak. Bizarrely, it mirrors the Seinfeld series finale, with most of it taken up by a trial with appearances from characters from throughout the run. Instead of moving the arc plot on or giving it some closure, it summarises it (offhandedly revealing or clarifying a couple of things as if they were already established) then pretty much ends. The stuff with CSM was pretty cool but also completely pointless.
The second film is poor. Mainly Mulder and Scully having relationship problems, while not really doing any investigative work. It feels like a season 1 episode.
Just watched the first episode of the new miniseries (S10) and it was dreadful. So clunky and empty, in every aspect - the acting, cinematography, dialogue, editing, mythology...
Well, I finally dragged myself through S10 and it is utterly atrocious throughout. Muddled mythology-plot that attempts to cram a good season's worth at least into a couple of episodes and then ends on a cliffhanger with a load of plot-threads dangling, and no good MOTWs to back it up.
Season 11 will likely air early next year, and will a lot less likely make up for the godawful season 10 by being brilliant whilst wrapping up the mythology arc in a wholly satisfying way.
Just watched first episode of season 11 and it was atrocious. 40 minutes of people in rooms spouting painfully clumsy exposition at each other, David Duchovny with an increasingly unconvincing lack of a single grey hair (appropriately, given Mulder's futile hunt for greys) and an unbelievable cop-out from the previous season's cliffhangers: the whole episode was a (psychic) dream!
tldr - S1 to S7 are good, everything past that is shit