Tuesday 10 May 2022

Homefront (2011)

Looks pretty nice, if rather blandly realistic, especially after Dishonored. It has a COD:MW feel to it, and much like that game it's a mix of cheesy - big pyrotechnics, fighting North Korean forces in the US through suburban back-gardens littered with passenger jet debris and past White Castles, the idyllic all-American rebel hideout with kids on swings and delicious home-cooking - and some pretty affecting stuff like a convincing lead-in to the North Korean invasion (especially unnerving these days), a toddler watching his parents getting executed and a firefight with a Korean mother and baby cowering the corner and both screaming. As with Modern Warfare though, the cheesiness is winning out so far.

There's no difficulty setting and it's auto-save only. The shooting is a little woolly but pretty forgiving to make up for it, especially with health regen. I'll likely barrel through this until it gets irritating or boring (though at around 5 hours it may not get the chance).

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"Press E to jump in mass grave" pretty much sums this game up. Some attempts at 'war is hell' but a lot more 'war is hella exciting!' gamey stuff. They at least put a Korean-American on your team (though he is the tech nerd) and have you stand off against some nutso survivalists. But then they do give the female member tight jeans and a top with the sleeves rolled up and the midriff burnt off, and all the "oh the humanity!" dialogue. It lacks polish, too - lots of wonky AI, glitching and uncanny valley moments. That said, the shooting's fine if basic and there are lots of exciting things happening throughout. I almost quit at the incredibly frustrating helicopter level, though. Worse than the tank level in Crysis. If FPSes really want to give you a vehicle section, they should make damn sure it handles well and is a fun respite rather than a fiddly and overly-demanding challenge.

Rating: Orange.

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