This is really fun so far! I love the anime presentation, especially the cheesy Japanese synth pop title song and the bad-translation banter. It's also really cool running around as a mech squishing people and blowing cars up - reminds me of the old Amiga game Walker. I occasionally feel on the verge of being lost but I haven't come a cropper yet. All I need now are some kaiju and some laser-sword fights.
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I've got to a bit where I'm supposed to fall down a fan shaft and land on a platform, but the fans are still pushing me up so I'm stuck mid-air! I'll check a playthrough and then come back to it another day.
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I just played another few hours and am now giving up. It's full of charm and fun - the anime pastiche, the explosive mech levels - but it's also very rough. Although I enjoyed the long-range combat and the 'gain health back from making a critical shot' mechanic (though I never figured out what actually constitutes a critical shot), there are barely any tactics involved and enemies are extremely easy to kill unless they're placed in an unfair ambush position and get a one-hit kill, which happens a lot. Plus more time is spent on the unskippable and brain-meltingly dull cutscenes than actual gameplay! I don't have enough of a sense that there's much more new stuff for me to see in this game to continue playing.
I'm glad I played it, but I wouldn't recommend it wholeheartedly without a patch that allows you to skip cutscenes and then blasting through on easy.
Rating: Orange.
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